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Summary

Menus create an interface that allows your application to take full advantage of the event-driven programming model. The user controls which tasks are accomplished and the order in which they’re accomplished.

A menu consists of three parts:

When you build a menu, you start with the lowest-level components. Building a menu involves three steps:

  1. Define the submenus and the menu items they contain.
  2. Define the menu bar.
  3. Assign the menu bar to a window.

Once you’ve assembled the menu, you can assign functionality to it by adding triggers that execute when the user chooses the menu items.

Advanced Menu Features

Progress menus include the following features to make the menus easier to navigate:

Accelerator keys allow users to select items from a menu that is not displayed.


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